Michigan Algorithm Decoder - определение. Что такое Michigan Algorithm Decoder
Diclib.com
Словарь ChatGPT
Введите слово или словосочетание на любом языке 👆
Язык:

Перевод и анализ слов искусственным интеллектом ChatGPT

На этой странице Вы можете получить подробный анализ слова или словосочетания, произведенный с помощью лучшей на сегодняшний день технологии искусственного интеллекта:

  • как употребляется слово
  • частота употребления
  • используется оно чаще в устной или письменной речи
  • варианты перевода слова
  • примеры употребления (несколько фраз с переводом)
  • этимология

Что (кто) такое Michigan Algorithm Decoder - определение

PROGRAMMING LANGUAGE AND COMPILER
Michigan Algorithm Decoder; MAD programming language; Michigan algorithmic decoder; Good Old Mad; MAD/I
Найдено результатов: 2256
Michigan Algorithm Decoder         
<language> (MAD) An early programming language, based on IAL, developed at the University of Michigan by R. Graham, Bruce Arden, and Bernard Galler in 1959. MAD was one of the first extensible languages: the user could define his own operators and data types. MAD ran on the IBM 704, IBM 709 and IBM 7090. It was ported to the IBM 7040 at the City College of New York by Robert Teitel and also to Philco, Univac and CDC computers. Mad/1 was a later version. ["Michigan Algorithm Decoder (The MAD Manual)", U Michigan Computing Center, 1966]. [Sammet 1969, p. 205]. (2005-02-09)
MAD (programming language)         
MAD (Michigan Algorithm Decoder) is a programming language and compiler for the IBM 704 and later the IBM 709, IBM 7090, IBM 7040, UNIVAC 1107, UNIVAC 1108, Philco 210-211, and eventually the IBM S/370 mainframe computers. Developed in 1959 at the University of Michigan by Bernard Galler, Bruce Arden and Robert M.
Unified Video Decoder         
  •  publisher  = [[Phoronix]]}}</ref>
BRAND OWNED BY ADVANCED MICRO DEVICES
Universial Video Decoder; UVD; Universal Video Decoder; UVD2
Unified Video Decoder (UVD, previously called Universal Video Decoder) is the name given to AMD's dedicated video decoding ASIC. There are multiple versions implementing a multitude of video codecs, such as H.
Binary decoder         
  • A 2-to-4 line decoder
DEVICE WHICH REVERSES THE OPERATION OF AN ENCODER
Priority decoder; Digital decoder; Line decoder
In digital electronics, a binary decoder is a combinational logic circuit that converts binary information from the n coded inputs to a maximum of 2n unique outputs. They are used in a wide variety of applications, including instruction decoding, data multiplexing and data demultiplexing, seven segment displays, and as address decoders for memory and port-mapped I/O.
decoder         
WIKIMEDIA DISAMBIGUATION PAGE
Decoders; Decoder circuit; Decoder (disambiguation)
(decoders)
A decoder is a device used to decode messages or signals sent in code, for example the television signals from a satellite.
N-COUNT
Prim's algorithm         
  • The adjacency matrix distributed between multiple processors for parallel Prim's algorithm. In each iteration of the algorithm, every processor updates its part of ''C'' by inspecting the row of the newly inserted vertex in its set of columns in the adjacency matrix. The results are then collected and the next vertex to include in the MST is selected globally.
  • generation]] of this maze, which applies Prim's algorithm to a randomly weighted [[grid graph]].
  • Prim's algorithm starting at vertex A. In the third step, edges BD and AB both have weight 2, so BD is chosen arbitrarily. After that step, AB is no longer a candidate for addition to the tree because it links two nodes that are already in the tree.
  • Demonstration of proof. In this case, the graph ''Y<sub>1</sub>'' = ''Y'' − ''f'' + ''e'' is already equal to ''Y''. In general, the process may need to be repeated.
ALGORITHM
Jarnik algorithm; Prim-Jarnik algorithm; Prim-Jarnik's algorithm; Jarnik's algorithm; Prim-Jarník; DJP algorithm; Jarník algorithm; Jarník's algorithm; Jarníks algorithm; Jarniks algorithm; Prim-Jarník algorithm; Prim-Jarnik; Prim algorithm; Prim’s algorithm; Jarník-Prim; Prims algorithm
In computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized.
Dinic's algorithm         
  • 300px
  • 300px
  • 300px
  • 300px
  • 300px
  • 300px
  • 300px
  • 300px
  • 300px
ALGORITHM FOR COMPUTING THE MAXIMAL FLOW OF A NETWORK
Dinic's Algorithm; Dinitz blocking flow algorithm; Blocking flow; Dinic algorithm
Dinic's algorithm or Dinitz's algorithm is a strongly polynomial algorithm for computing the maximum flow in a flow network, conceived in 1970 by Israeli (formerly Soviet) computer scientist Yefim (Chaim) A. Dinitz.
Euclidean Algorithm         
  • A 24-by-60 rectangle is covered with ten 12-by-12 square tiles, where 12 is the GCD of 24 and 60. More generally, an ''a''-by-''b'' rectangle can be covered with square tiles of side-length ''c'' only if ''c'' is a common divisor of ''a'' and ''b''.
  • Plot of a linear [[Diophantine equation]], 9''x''&nbsp;+&nbsp;12''y''&nbsp;=&nbsp;483. The solutions are shown as blue circles.
  • cube root of 1]].
  • Subtraction-based animation of the Euclidean algorithm. The initial rectangle has dimensions ''a''&nbsp;=&nbsp;1071 and ''b''&nbsp;=&nbsp;462. Squares of size 462&times;462 are placed within it leaving a 462&times;147 rectangle. This rectangle is tiled with 147&times;147 squares until a 21&times;147 rectangle is left, which in turn is tiled with 21&times;21 squares, leaving no uncovered area. The smallest square size, 21, is the GCD of 1071 and 462.
  • compass]] in a painting of about 1474.
  • ''u''<sup>2</sup> + ''v''<sup>2</sup>}} less than 500
ALGORITHM FOR COMPUTING GREATEST COMMON DIVISORS
Euclids algorithm; Euclidean Algorithm; Euclid's algorithm; Euclid's algorithem; Euclid algorithm; The Euclidean Algorithm; Game of Euclid; Euclid’s Algorithm; Euclid's division algorithm; Generalizations of the Euclidean algorithm; Applications of the Euclidean algorithm
Binary GCD algorithm         
ALGORITHM THAT COMPUTES THE GREATEST COMMON DIVISOR OF TWO INTEGERS USING ONLY ARITHMETIC SHIFTS, COMPARISONS, AND SUBTRACTION
Binary gcd algorithm; Binary gcd; Knuth's algorithm B; Stein's Algorithm; Binary Euclidean algorithm; Stein's algorithm
The binary GCD algorithm, also known as Stein's algorithm or the binary Euclidean algorithm, is an algorithm that computes the greatest common divisor of two nonnegative integers. Stein's algorithm uses simpler arithmetic operations than the conventional Euclidean algorithm; it replaces division with arithmetic shifts, comparisons, and subtraction.
Euclid's Algorithm         
  • A 24-by-60 rectangle is covered with ten 12-by-12 square tiles, where 12 is the GCD of 24 and 60. More generally, an ''a''-by-''b'' rectangle can be covered with square tiles of side-length ''c'' only if ''c'' is a common divisor of ''a'' and ''b''.
  • Plot of a linear [[Diophantine equation]], 9''x''&nbsp;+&nbsp;12''y''&nbsp;=&nbsp;483. The solutions are shown as blue circles.
  • cube root of 1]].
  • Subtraction-based animation of the Euclidean algorithm. The initial rectangle has dimensions ''a''&nbsp;=&nbsp;1071 and ''b''&nbsp;=&nbsp;462. Squares of size 462&times;462 are placed within it leaving a 462&times;147 rectangle. This rectangle is tiled with 147&times;147 squares until a 21&times;147 rectangle is left, which in turn is tiled with 21&times;21 squares, leaving no uncovered area. The smallest square size, 21, is the GCD of 1071 and 462.
  • compass]] in a painting of about 1474.
  • ''u''<sup>2</sup> + ''v''<sup>2</sup>}} less than 500
ALGORITHM FOR COMPUTING GREATEST COMMON DIVISORS
Euclids algorithm; Euclidean Algorithm; Euclid's algorithm; Euclid's algorithem; Euclid algorithm; The Euclidean Algorithm; Game of Euclid; Euclid’s Algorithm; Euclid's division algorithm; Generalizations of the Euclidean algorithm; Applications of the Euclidean algorithm
<algorithm> (Or "Euclidean Algorithm") An algorithm for finding the greatest common divisor (GCD) of two numbers. It relies on the identity gcd(a, b) = gcd(a-b, b) To find the GCD of two numbers by this algorithm, repeatedly replace the larger by subtracting the smaller from it until the two numbers are equal. E.g. 132, 168 -> 132, 36 -> 96, 36 -> 60, 36 -> 24, 36 -> 24, 12 -> 12, 12 so the GCD of 132 and 168 is 12. This algorithm requires only subtraction and comparison operations but can take a number of steps proportional to the difference between the initial numbers (e.g. gcd(1, 1001) will take 1000 steps). (1997-06-30)

Википедия

MAD (programming language)

MAD (Michigan Algorithm Decoder) is a programming language and compiler for the IBM 704 and later the IBM 709, IBM 7090, IBM 7040, UNIVAC 1107, UNIVAC 1108, Philco 210-211, and eventually the IBM S/370 mainframe computers. Developed in 1959 at the University of Michigan by Bernard Galler, Bruce Arden and Robert M. Graham, MAD is a variant of the ALGOL language. It was widely used to teach programming at colleges and universities during the 1960s and played a minor role in the development of CTSS, Multics, and the Michigan Terminal System computer operating systems. The original version of the chatbot ELIZA was written in MAD-SLIP.

The archives at the Bentley Historical Library of the University of Michigan contain reference materials on the development of MAD and MAD/I, including three linear feet of printouts with hand-written notations and original printed manuals.